MARVEL VS CAPCOM: INFINITE brings big changes to the series.
At first glance you can boil Marvel vs Capcom: Infinite down to one question: do you want to see erstwhile Dead Rising photojournalist Frank West throw a shopping trolley at Thanos? Frank is a man with a camera, a penchant for slapstick comedy and a fighting style that relies on picking up random bits of tat to assault his foe. Thanos is about two steps away from being an actual god, with a host of powers that would probably take up half of this review if I listed them.
It’s these ‘what if’ match-ups that make up part of MvC’s wider appeal. Its 30-character strong roster runs the gamut from bruisers like Hulk and Mike Haggar to agile speed merchants like Gamora and little men-with lances, like Ghosts ’n Goblins hero, Arthur. It’s a great roster that introduces welcome additions like Captain Marvel and Darkstalkers’ Jedah Dohma.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a âstay-busyâ project by a small team at Black Isle Studios