Too-Early Adoption
PC Gamer|March 2019

How devs decide to make games for new ecosystems.

- Xalavier Nelson Jr
Too-Early Adoption

Cash payments. Exclusive development support. Marketing features with increased visibility. These are just a few of the incentives that may be offered to a developer in return for committing to a new platform early. An ecosystem needs projects supporting it, and devs need to ensure that they have a substantial audience to sell their games to. However, when a platform is actual hardware that takes up space, the costs and considerations developers face can vary wildly.

この蚘事は PC Gamer の March 2019 版に掲茉されおいたす。

7 日間の Magzter GOLD 無料トラむアルを開始しお、䜕千もの厳遞されたプレミアム ストヌリヌ、9,000 以䞊の雑誌や新聞にアクセスしおください。

この蚘事は PC Gamer の March 2019 版に掲茉されおいたす。

7 日間の Magzter GOLD 無料トラむアルを開始しお、䜕千もの厳遞されたプレミアム ストヌリヌ、9,000 以䞊の雑誌や新聞にアクセスしおください。