Way To The Woods
PC Gamer|September 2018

Explore a watercolour landscape as a mother deer and her fawn

Kimberley Ballard
Way To The Woods

A lot of us dream about making video games but not a lot of us know where to start. Anthony Tan, a recent secondary school graduate living in Melbourne, hasn’t let age or inexperience stop him. After learning how to code and create digital art after school, Tan started making his first game at the age of 16. It’s called Way to the Woods, and it’s about a mother deer and her fawn travelling across an eerily empty but beautiful autumnal landscape.

The first trailer was released in March, showing us scenes of the deer wandering through a post-apocalyptic wilderness, nosing around buildings in search of food and running from a pack of wolves. The game looks like a painting in motion, with Tan using Maya, Zbrush and Photo shop to create its soft, watercolour visuals.

この記事は PC Gamer の September 2018 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は PC Gamer の September 2018 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。