It would be terrifying to share a world with a player character. You’d be coexisting with someone who literally operates under a different set of rules, casually warping reality as easily as they breathe. They act in ways that you can’t, and the world reacts in ways it won’t for you. For no discernible reason, the universe has chosen them as its sole fascination.
In plenty of cases, there’s in-universe justification to paint over the existential horror: The main character’s the chosen one of some divine entity, went to the best secret agent school, or has a dragon’s soul in there somewhere. But games, where your character’s theoretically just as mundane as anyone else, can turn into a kind of morbid spectacle.
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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