With Homeworld 3, Relic's classic space RTS looks set to join the pantheon of returning PC gaming gods. Blackbird Interactive (the new studio, helmed by many of the original Homeworld devs) invited me to test-drive War Games mode, one of its big new features: a roguelike-inspired PvE mode for strategists in a hurry.
While no slouch as serious competitive games, the Homeworld series was always carried by its grandiose vibes, surprisingly powerful storytelling and spectacular, messy space battles. If that sounds even slightly intriguing, I recommend picking up the recent Remastered bundle of Homeworld 1 & 2, plus the GOG release of Homeworld: Emergence, the excellent but un-remastered middle game in the series.
These are classic games, and a hard act to follow. And while I can't speak to the quality of the writing and campaign design in Homeworld 3 (the demo only included a short tutorial and a slice of the content from the new War Games multiplayer mode), I'm very happy to say that this is unquestionably Homeworld. The ships look immediately familiar, but are sharply textured and the hulls smooth and rounded when zoomed in on. The sound effects are punchy and sometimes overwhelming, just as I recall.
GAMES OF WAR
While the meat and potatoes of any Homeworld is the story campaign, Homeworld 3 is adding a new, third option to the mix: War Games. A PvE mode playable solo or in three-player co-op, it puts a light rogue-lite spin on the traditional co-operative 'comp stomp' format, and plays out quickly enough for a session to be done in under an hour, culminating in a 'boss' encounter against a heavy capital ship. After a few sessions, I can definitely see the appeal.
この記事は PC Gamer の November 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は PC Gamer の November 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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