Many developers learn on the job, make mistakes and move on. In the first of this two-part series, Dave Stewart offers some insights to help ensure you aren’t leaving a trail of technical debt in your wake.
For those of you with less than five years’ experience in web development, it’s likely you’re still finding your feet in regards to language features, frameworks, architecture and best practices. And although you may start each site with the best intentions, by the end, chances are all you want is for the thing to work well enough that you get paid.
I’ve spent the past few years rescuing a variety of well-known brands’ sites that in theory should have been simple, but for a variety of reasons – successions of freelancers, a lack of top-down supervision – have turned into spaghetti-junctions of technical debt.
In this first article of a two-part series, I’ll cover the main problems and practices that led to these situations, and give you some pointers to ensure you don’t make the same mistakes.
AWKWARD HOME TRUTHS
The thing I want to get out of the way is to assure you that we’ve all been there, and there’s nothing wrong with not knowing everything. Programming is brilliant fun, and the reason you want to do it every day is probably because you get to rise to a challenge, take the lead and deliver innovative solutions. But here’s the catch: what makes programming fun (being inventive and thinking on your feet) can inadvertently contribute to technical debt on larger, team-led projects.
There exist established best practices, principles and patterns that have proven themselves over the years. It’s your job to research, learn and implement them – and in the process, sacrifice a little of your individuality in return for maintainability and reliability. There’s a blog post called ‘You’re not paid to write code’ that sums it up rather well: netm.ag/code-290.
GET THE FOUNDATIONS RIGHT WHEN YOU BEGIN
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Denne historien er fra March 2017-utgaven av NET.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Camille Gribbons
UX designer at Booking.com, Camille Gribbons reveals how she first got into the industry
THE 5G UI REVOLUTION
Tris Tolliday describes his vision of a web UI catapulted forwards by 5G
HOW TO SHOWCASE YOUR DEV SKILLS
Aude Barral shares 5 top tips for landing your dream developer job
KNIVES OUT
Murder mystery film, Knives Out, grabbed everyone’s attention, and so did the fun website that promoted it. Oblio tells Tom May how it created its innovative 3D navigation
HOW EMOTIONAL LABOUR HINDERS WOMEN IN TECH
Christine Brewis, head of digital marketing at Studio Graphene, discusses how gender parity in tech has changed over the last ten years, and what more can be done
EDAN KWAN
He swapped life as a singer for a career making eye-popping digital visuals. The Lusion founder chats to Tom May about battling demons, winning awards and where digital advertising is heading
ANDREW COULDWELL
The Brit in LA discusses his new book on design systems, Laying the Foundations
Top 5 Tips For Ensuring Web Content Is Accessible For All
Merlyn Meredith outlines five top tips for ensuring web content is accessible for all
WHAT DOES THE FUTURE HOLD FOR BROWSERS?
Nico Turco examines the state of play with browsers, whether developers should encourage diversity or monopoly and how Google fits into it all
YEARS IN THE MAKING
Exclusively for net: The latest in a series of anonymous accounts of nightmare clients