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Happy first birthday, PlayStation 5!
The new-gen console is now one year old. We look back at its highs and lows
Steambot Chronicles
Robots, music, and a dash of Vanilla
GOD OF WAR RAGNARÖK - Happy Father's Day
After news of its delay earlier this year, we finally got our first proper look at God Of War Ragnarök at the PlayStation Showcase last September and, looking at the bombastic trailer, if you thought the Greek gods had major drama, wait until you see the mythological mayhem the Norse gods have got themselves into.
New signs of alien life
Mass Effect teasers are Geth-ing interesting
FORSPOKEN
Sorry publishers, this game is already spoken for
HORIZON FORBIDDEN WEST
A finely honed sequel
MARVEL'S MIDNIGHT SUNS
Play your cards right
Head to head
Zany Warner Brothers platform fighter coming to PlayStation in 2022
Winter Has Come
God Of War Ragnarök director Eric Williams discusses continuing Kratos’ and Atreus’ growing relationship as the Norse Saga comes to an apocalyptic conclusion, ascending to new Asgardian heights
Far Cry 6
Far Crying out loud, this is a great game in a great series, but…
A Legacy of Blood and Guts
Max Williams looks at Berserk’s influence over the years
Back on the Ishimura
Dead Space 2 makes you relive the horror of the first game in service of its own scares
Riders Republic
Hell racer? No, but not quite pure as snow, either
The next mutation
Patrik Methe tells us how Rainbow Six Extraction has evolved Siege’s Outbreak mode into a full game
Stranger Of Paradise: Final Fantasy Origins
Sowing the seeds of Chaos
DC invites us to go completely batty
Marvel dominates the superhero genre; these heroes (and villains) have work to do
Tomb Raider II
Croft’s cooler than a butler in a freezer
THROUGH THE LOOKING GLASS
Kayla Belmore and Matt Cox talk to Oscar Taylor-Kent about evolving Tiny Tina’s Wonderlands beyond its Borderlands 2 DLC inspirations, from overworlds to procedurally generated spellbooks
Demon Turf
Punkish platforming unafraid to be punishing
Crime of the century
20 years on, GTA III's art director, Aaron Garbut, talks to Jeremy Peel about the game's landmark creation
PLAY'S CHRISTMAS GIFT GUIDE
PLAY bells ring, are you listening? Across these ten pages, brilliant gift ideas are glistening
Spider-Man – “Memories Can Have a Big Impact on The Experience and Enjoyment of a Game.”
Experiences surrounding games can make them better or worse
A mystery in full bloom
White Paper Games cracks open the case on Conway: Disappearance At Dahlia View
Gran Turismo 7
Can anybody find me some bodywork to love?
Call Of Duty: Vanguard
It’s WW2 again, but this COD isn’t looking battered
Kena: Bridge Of Spirits
A spirited action adventure
MAKING AN IMPACT
Genshin Impact’s developers open up to Oscar Taylor-Kent about PS5, charting new horizons, and bringing Teyvat to life
Lost Judgment
All rise while we try to find the verdict
Opening up the comic books
With Spider-Man 2 and Wolverine, Insomniac could revolutionise comic-based games
THE TEYVAT TRAVEL GUIDE
Don’t know where to begin with Genshin Impact? Alicia Haddick runs down the ten things to know before you jump and glide in