I’ll use Blender to create terrain by adding modifiers to a flat plain. I populate this terrain by modeling simple buildings, trees and rocks, and scattering them across the surface with a particle system. Instead of hand-crafting the terrain and hand-placing props, I create them procedurally so that I can shuffle my composition like a deck of cards. I do this so I can explore the scene, see it with fresh eyes each time, and render whenever I find a strong composition.
In Photoshop, I’ll create color by mashing together photos, sketching detailed architecture, and painting with custom brushes I’ve grown to love.
To get the most from this workshop, you’ll need some basic knowledge of Blender and Photoshop. If you’ve ever modeled and rendered a basic scene in Blender, you’ll be able to follow along. If you’d like to learn more about Blender, I recommend Blender Guru on YouTube. He has hundreds of hours of content, and his beginner series is perfect for anyone looking to break into 3D (also take a look at our sister magazine, 3D World – ed).
1 Establish the terrain for the scene
I need terrain for objects in my environment to sit on. I create a plane and add a subdivide modifier and a displacement modifier. On the Texture tab I create a Distorted Noise texture. I use Original Perlin for the Distortion type, then select this texture in the Displacement modifier.
2 Generate simple 3D models
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Denne historien er fra January 2022-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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XPPen Artist Pro 19 (Gen 2)
Whether you’re a pro artist or a passionate hobbyist, this pen display offers something for everyone with beautiful colour and accurate drawing
First Impressions
The artists explains how her imagination for fantasy was born
DRAW VIBRANT CHARACTER ART
LIDIA CAMBON reveals her step-by-step process for creating a full-body illustration from first sketch to vibrant, cohesive colour with markers
Photoshop & Blender: BUILD NARRATIVE USING INTERIORS
Find out how illustrator Magdalina Dianova creates a cosy setting that helps to express her character’s personality
Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE
Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus
Photoshop - PAINT FAN ART WITH EMOTION
Baptiste Boutié goes in-depth on his approach for creating visual appeal in a tribute to Tekkonkinkreet
ZBrush, KeyShot & Photoshop - CRAFT A HIDEOUS ALIEN NIGHTMARE
Follow along as character and creature artist Kyle Brown makes xenomorph fan art inspired by Alien: Romulus
FEARFUL VISIONS
ImagineFX explores the visual heritage of the visceral Alien cosmos and its develooment over the franchise's history
Mike Butkus
Surf's up! Why coastal comforts lured the artist to his California home
The art behind Alien: Romulus
Xenomorphology Tanya Combrinck meets the Alien-obsessed concept artists who revived the visual style of the classic films