Playing with shapes, colour, and lighting is like meditating. So I often carry my iPad with me and take inspiration from everywhere. I look around and figure out what’s worth “stealing”. It can be a question that occurs to me, an event, eating food, and so on. Ideas are everywhere. I believe that nothing’s new. Everything is about copying, combining, and transforming.
I love cyberpunk, but not the gloomy part. As technology plays an increasingly significant role in our lives, I always wonder how humans interact with AI, robots, and mechs.
This genre enables me to imagine and express mechanical shapes, experiment with the big, medium, and small forms, and paint colourful elements such as neon signboards and hologram advertisements.
For this workshop, I’ll explain my process from doodling to concept design, how I made decisions, and how the plan evolved along the process. I spent around four hours on this and mainly focused on the overall shapes, colour and lighting.
I doodle thumbnails with negative space, sometimes colour blocking. I use colour picking from references and reuse my existing artwork with clipping masks to create the base color and lighting. Occasionally, I’ll photo-bash elements if required. More details in the steps below…
1 Doodle with negative space
This is my default method of exploring shapes. This is a fun way to stay loose and abstract. I can play around with big, medium, and small shapes while keeping the composition and basic functionality in mind. I’m always fascinated by how many ideas we can extract from just observing the negative space of a subject.
Denne historien er fra January 2022-utgaven av ImagineFX.
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Denne historien er fra January 2022-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world