A tricky RPG roguelike, FOR THE KING is better with friends.
A trio of misfit fantasy adventurers set off into a fairytale world to right the wrongs that have befallen their kingdom. For the King’s typical setup belies a tough, tactical game with a bunch of painful ways to die. Taking lessons from the best of tabletop adventure and roleplaying games, For the King’s simple systems create complex and emergent strategies. Varied weapons and classes make it a light RPG that gets more fun each time I play it. Plus, it’s better in co-op.
It’s a goofy dungeon romp that exudes lightness and humour, from the ragdolling corpses to the mix-and-match equipment options. I can’t help but laugh watching my wizard, in jester’s cap and plate mail armour, shoot a monster with a fireball – causing it to flop into a boulder, comically scattering bones and blood.
Denne historien er fra July 2018-utgaven av PC Gamer.
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Denne historien er fra July 2018-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
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GODS AND MONSTERS
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THIEF GOLD
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FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios