CATEGORIES

THE LATEST NEWS FROM OCTOBER 2006
Retro Gamer

THE LATEST NEWS FROM OCTOBER 2006

Sony and Nintendo might have been preparing to unleash shiny new hardware, but the Xbox 360 was retaining player attention with games like Capcom’s Dead Rising, which offered a journalistic mystery to uncover and a mall full of zombies to slaughter.

time-read
3 mins  |
Issue 247
RichCast
Retro Gamer

RichCast

Philip Oliver on the immersive storytelling app evoking memories of age-old adventures

time-read
4 mins  |
Issue 247
Our friends are all aboard
Retro Gamer

Our friends are all aboard

I am very late to the Sea Of Thieves party, but what a party it is.

time-read
2 mins  |
Issue 247
RETURN TO BATEN KAITOS
Retro Gamer

RETURN TO BATEN KAITOS

Producer Koji Nakajima on updating the classic GameCube RPGs

time-read
3 mins  |
Issue 247
ONE LIFE LEFT 2023
Retro Gamer

ONE LIFE LEFT 2023

Faith Johnson reports on Norwich's premiere gaming convention

time-read
3 mins  |
Issue 247
Worms World Party
Retro Gamer

Worms World Party

FIGHT FOR YOUR RIGHT

time-read
1 min  |
Issue 245
Shadow Dancer: The Secret Of Shinobi
Retro Gamer

Shadow Dancer: The Secret Of Shinobi

SAME NAME, DIFFERENT GAME

time-read
1 min  |
Issue 245
Air Rescue
Retro Gamer

Air Rescue

THIS WHIRLYBIRD WON’T FLY

time-read
1 min  |
Issue 245
A TRIBUTE TO CORE DESIGN
Retro Gamer

A TRIBUTE TO CORE DESIGN

CREATED BY FORMER GREMLIN GRAPHICS’ DERBY STAFF, CORE DESIGN FOUND SUCCESS WITH RICK DANGEROUS AND CHUCK ROCK BEFORE CAPTURING THE ZEITGEIST WITH LARA CROFT. RETRO GAMER CELEBRATES THE WORLD-BEATING STUDIO WITH COFOUNDER JEREMY HEATH-SMITH

time-read
10+ mins  |
Issue 245
Jaws Unleashed
Retro Gamer

Jaws Unleashed

ALL YOU NEED IS KILL

time-read
1 min  |
Issue 245
THE MAKING OF SENTINEL RETURNS
Retro Gamer

THE MAKING OF SENTINEL RETURNS

GEOFF CRAMMOND’S THE SENTINEL WAS ONE OF THE MOST UNIQUE COMPUTER GAMES TO BE PUBLISHED IN THE EIGHTIES. A DECADE LATER A DARKER, MORE TWISTED AND EVEN MORE INTRIGUING VERSION EMERGED FROM PSYGNOSIS FOR THE PC AND SONY’S PLAYSTATION

time-read
8 mins  |
Issue 245
C-SMASH VRS
Retro Gamer

C-SMASH VRS

COULD A CULT-FAVOURITE DREAMCAST GAME REALLY BE RE-IMAGINED AS AN ARCADE SPORTS EXPERIENCE BEFITTING THE LATEST IN VR TECHNOLOGY? WE SPEAK TO THE TEAM THAT HAS TAKEN ON THE MIGHTY TASK OF DOING JUST THAT

time-read
4 mins  |
Issue 245
ULTIMATE GUIDE GAME OVER
Retro Gamer

ULTIMATE GUIDE GAME OVER

IT’S THE SPANISH-MADE GAME THAT CAUSED A COLOSSAL – AND HYPOCRITICAL – STIR IN THE UK THANKS TO ITS CONTROVERSIAL ADVERTISING CAMPAIGN. JOIN RETRO GAMER AS WE LOOK BACK AT THE 8-BIT RUN-AND-GUN GAME THAT CEMENTED DEVELOPER DINAMIC’S REPUTATION – FOR BETTER OR WORSE

time-read
6 mins  |
Issue 245
CLASSIC MOMENTS Fatal Fury
Retro Gamer

CLASSIC MOMENTS Fatal Fury

So far, the combatants of Fatal Fury have been pretty fearsome types

time-read
2 mins  |
Issue 245
THE WEIRD WORLD OF ATARI 2600 ACCESSORIES
Retro Gamer

THE WEIRD WORLD OF ATARI 2600 ACCESSORIES

THE STELLAR SUCCESS OF THE ATARI VCS/2600 LED TO AN EXPLOSION OF PERIPHERALS BEING RELEASED FOR THE MACHINE, SOME OF WHICH WERE VERY STRANGE INDEED, ENCOMPASSING EVERYTHING FROM FOAM EXERCISE MATS TO PLASTIC MACHINE GUNS

time-read
10+ mins  |
Issue 245
THE MAKING OF JOUST 2 SURVIVAL of the FITTEST
Retro Gamer

THE MAKING OF JOUST 2 SURVIVAL of the FITTEST

JOUST WAS A TRUE ORIGINAL AND A BONA FIDE CLASSIC OF THE GOLDEN AGE OF ARCADE VIDEOGAMES, BUT THE SEQUEL HAD ITS WINGS CLIPPED BEFORE IT EVEN HAD A CHANCE TO SPREAD THEM. DESIGNER JOHN NEWCOMER AND PROGRAMMERS KRISTINA DONOFRIO AND WARREN DAVIS SPIT FEATHERS

time-read
8 mins  |
Issue 245
James Bond 007: The Duel
Retro Gamer

James Bond 007: The Duel

THE NAME'S GAMES. GAMES JAMES, MAYBE?

time-read
1 min  |
Issue 244
STUDIO PROFILE Twilight
Retro Gamer

STUDIO PROFILE Twilight

Twilight was formed when a group of programmers and graphic artists split from Harrogatebased developer and publisher Enigma Variations. They went on to produce games for many UK publishers and affect a change in British Law thanks to a chicken

time-read
9 mins  |
Issue 244
Clive 'N' Wrench
Retro Gamer

Clive 'N' Wrench

We chat to Rob Wass about his brand-new platformer which is inspired by the 3D classics of yesteryear

time-read
3 mins  |
Issue 244
CASTLEVANIA: SYMPHONY OF THE NIGHT
Retro Gamer

CASTLEVANIA: SYMPHONY OF THE NIGHT

A version of Konamis classic was set to terrorise the most unlikely of platforms, but received a stake in the heart before it could draw blood

time-read
3 mins  |
Issue 244
ULTIMATE GUIDE: STUNT CAR RACER
Retro Gamer

ULTIMATE GUIDE: STUNT CAR RACER

OF ALL GEOFF CRAMMOND'S CELEBRATED 3D GAMING EXPERIENCES, STUNT CAR RACER IS ARGUABLY THE MOST FUN. RETRO GAMER IS YOUR NAVIGATOR, AS YOUR VEHICLE IS WINCHED ONTO THE STARTING LINE OF HIS DAREDEVIL RACING TITLE

time-read
9 mins  |
Issue 244
SYSTEM 24 HEAVEN
Retro Gamer

SYSTEM 24 HEAVEN

SEGA'S SYSTEM 24 ARCADE HARDWARE HAS BEEN CALLED 'OBSCURE' BY SOME, AND THE GAMES THAT RAN ON IT CONSIDERED 'CURIOSITIES'. AT RETRO GAMER WE FEEL THERE HAS BEEN SOME KIND OF MISUNDERSTANDING. JOIN US AS WE UNCOVER THE REALITY

time-read
10+ mins  |
Issue 244
THE MAKING OF THE RUMBLE FISH 1+2
Retro Gamer

THE MAKING OF THE RUMBLE FISH 1+2

THE RUMBLE FISH MIGHT BE AN ODD NAME, BUT THE FIGHTING GAMES THAT BEAR IT ARE AN INTERESTING EVOLUTIONARY LINK BETWEEN FAR MORE FAMOUS FRANCHISES. WE SPEAK TO DIMPS TO FIND OUT WHY THESE FIGHTING GAMES ARE MORE SMOKED SALMON THAN CODSWALLOP

time-read
10+ mins  |
Issue 244
In the chair with...ROGER HECTOR
Retro Gamer

In the chair with...ROGER HECTOR

He joined Atari in its black-and-white days and is still making videogames almost half a century later. Roger Hector shares stories of holograms, vector tanks and scratched Sonic soundtracks

time-read
10+ mins  |
Issue 244
THE MAKING OF JET BIKE SIMULATOR
Retro Gamer

THE MAKING OF JET BIKE SIMULATOR

PHILIP AND ANDREW OLIVER HAD ALREADY ENJOYED DIZZYING SUCCESS BY THE TIME THEY MADE JET BIKE SIMULATOR. BUT WOULD GAMERS RACE TO PLAY THEIR LATEST CREATION OR WOULD A GAMBLE WITH A NEW PRICING STRUCTURE CAUSE IT TO SINK?

time-read
9 mins  |
Issue 244
THE IMPACT RESIDENT EVIL 4
Retro Gamer

THE IMPACT RESIDENT EVIL 4

WHILE THERE HAD BEEN A HANDFUL OF INNOVATIONS DURING ITS FIRST THREE CRITICALLY ACCLAIMED GAMES, THE CORE GAMEPLAY OF THE MAIN RESIDENT EVIL SERIES HAD REMAINED BROADLY THE SAME BY THE TURN OF THE CENTURY. AS THE NEW MILLENNIUM DAWNED, IT WAS TIME FOR A SIGNIFICANT CHANGE THAT WOULD COME TO REDEFINE THE SERIES FOREVER

time-read
10+ mins  |
Issue 244
CREATING DESPERATION
Retro Gamer

CREATING DESPERATION

David Crookes remembers the time he made a game

time-read
3 mins  |
Issue 242
THE ARCADE ARCHIVE
Retro Gamer

THE ARCADE ARCHIVE

A collection where everyone is welcome

time-read
2 mins  |
Issue 242
Evercade EXP
Retro Gamer

Evercade EXP

GOOD THINGS REALLY DO COME IN THREES

time-read
3 mins  |
Issue 242
Fighting Vipers 2
Retro Gamer

Fighting Vipers 2

DEFANGED BY TIME

time-read
1 min  |
Issue 242