DARK FORCES
Retro Gamer|Issue 251
WITH GEORGE LUCAS BUSY PLANNING THE NEXT STAGE OF HIS SCI-FI OPUS AND THE ALL-CONQUERING DOOM FRAGGING GAMERS EVERYWHERE, THE TIME WAS RIGHT FOR A FIRST-PERSON SHOOTER SET WITHIN THE STAR WARS UNIVERSE. WITH A NEW REMASTER RECENTLY ANNOUNCED BY NIGHTDIVE STUDIOS, THE TIME IS ALSO RIGHT TO RETURN TO LUCASARTS' ICONIC GAME 
GRAEME MASON
DARK FORCES

It’s a long time ago: 1995. Plans are afoot to resurrect the Star Wars franchise in cinemas with the Special Editions, but it will be four years before fans can finally enjoy new material in the form of Episode 1: The Phantom Menace. Along with Attack Of The Clones and The Revenge Of The Sith, this was to be the start of Star Wars’ much-maligned prequel trilogy; the pre-New Hope theme continued into the world of videogames as LucasArts released Star Wars: Dark Forces early in this year.

Dark Forces stars Kyle Katarn, an undercover rebel agent and ex-operative of the Imperial Special Operations Division. Driven by a hatred of the Rebel Alliance that supposedly killed his parents, Kyle plunges into the world of Imperial intelligence gathering and operations, slowly discovering the true nature of the Empire. Disillusioned, he realises it was not the Rebels behind his parents’ deaths but the Empire itself, thanks to well-directed reports from a Rebellion undercover soldier, Jan Ors.

Then, disaster: the Empire captures Jan and tortures her as a spy. With her execution imminent, Kyle reveals his own colours, engineering Jan’s escape from confinement and subsequent flight to a rebel base. Experienced in sabotage, combat and subterfuge, Kyle Katarn is now a vital, if slightly indifferent, cog in the Rebel Alliance. “The emotional manipulation he endured at the hands of the Empire has hardened him against causes,” notes Jan Ors in the Dark Forces manual, “and made the idealistic, trusting young man into a deadly efficient saboteur whose loyalty must be earned rather than bought.”

Denne historien er fra Issue 251-utgaven av Retro Gamer.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

Denne historien er fra Issue 251-utgaven av Retro Gamer.

Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.

FLERE HISTORIER FRA RETRO GAMERSe alt
EVERCADE EXPANDS
Retro Gamer

EVERCADE EXPANDS

We go hands-on with Blaze’s upcoming releases

time-read
3 mins  |
Issue 263
Rock Band Unplugged
Retro Gamer

Rock Band Unplugged

WHO NEEDS PLASTIC PERIPHERALS?

time-read
2 mins  |
Issue 263
Super Woden GP II
Retro Gamer

Super Woden GP II

In a world where additional extras are often hidden behind microtransactions and downloadable content it’s rather refreshing to find a game that comes loaded with an obscene amount of extras.

time-read
3 mins  |
Issue 263
THE MAKING OF MICKEY MANIA
Retro Gamer

THE MAKING OF MICKEY MANIA

THERE WERE SEVERAL GAMES ON THE MEGA DRIVE FEATURING THE WORLD'S MOST FAMOUS MOUSE, SOME VERY GOOD (CASTLE OF ILLUSION), SOME VERY BAD (FANTASIA). AND THEN THERE WAS MICKEY MANIA, AN IMPRESSIVE TECHNICAL SHOWCASE FROM TRAVELLER'S TALES

time-read
9 mins  |
Issue 263
PARKER BROS
Retro Gamer

PARKER BROS

BY USING ITS CONTACTS IN THE ENTERTAINMENT SECTOR AND FORMIDABLE MARKETING CLOUT, PARKER BROTHERS BROUGHT TITLES LIKE STAR WARS: THE EMPIRE STRIKES BACK, SPIDER-MAN AND FROGGER TO THE ATARI 2600 AND ITS RIVALS. RETRO GAMER HIGHLIGHTS THE FIRM’S BEST RELEASES

time-read
1 min  |
Issue 263
SNATCHER
Retro Gamer

SNATCHER

AS HIDEO KOJIMA HAS BECOME A RARE CELEBRITY IN THE GAMING WORLD, SO HIS OLDER WORKS ARE INCREASINGLY REVISITED. BUT HIS 1988 CYBERPUNK ADVENTURE SNATCHER IS ALMOST UNPLAYABLE TODAY, LEGALLY, AND ONLY RECEIVED ONE ENGLISH PORT – WHICH HAS ONLY INCREASED ITS CULT APPEAL, AND COST

time-read
5 mins  |
Issue 263
ULTIMATE GUIDE TARGET:RENEGADE
Retro Gamer

ULTIMATE GUIDE TARGET:RENEGADE

THE CITY STREETS ARE NEVER SAFE FOR LONG, ESPECIALLY IN THE DELIGHTFUL-SOUNDING SCUMVILLE, WHERE IT'S KILL OR BE KILLED. JOIN US AS WE REVEAL HOW WITH TARGET: RENEGADE, OCEAN SOFTWARE RETOLD THE STORY OF A VENGEFUL VIGILANTE AND CREATED ONE OF THE BEST EVER 8-BIT BRAWLERS

time-read
5 mins  |
Issue 263
THE MAKING OF Trivial Pursuit
Retro Gamer

THE MAKING OF Trivial Pursuit

IN 1986, A SMALL SOFTWARE HOUSE ON THE VERGE OF BANKRUPTCY LICENSED THE WORLD’S BIGGEST BOARD GAME FOR HOME COMPUTERS. IT CHANGED DOMARK – AND THE UK GAMES INDUSTRY – FOREVER

time-read
9 mins  |
Issue 263
Donkey Kong
Retro Gamer

Donkey Kong

ABRIDGED TOO FAR?

time-read
1 min  |
Issue 263
THE SPECTRUM
Retro Gamer

THE SPECTRUM

IT’S ONE OF THE MOST ICONIC HOME COMPUTERS EVER MADE, AND IT’S BACK IN PLUG-AND-PLAY FORM. WE SPEAK TO THE PEOPLE BEHIND IT TO FIND OUT WHY IT’S TAKEN SO LONG, AND GET A CHANCE TO GIVE OUR FIRST IMPRESSIONS AHEAD OF LAUNCH

time-read
10+ mins  |
Issue 263