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Wolfenstein Ii: The New Colossus
Wolfenstein Ii: The New Colossus
FE
A pint-size polyglot is the star of Zoink Games’ magical new adventure
Post Script
Smoothing out the skill curve: in praise of simple combat systems
Ok Ko! Let's Play Heroes
Battles account for around half the game, and unless you’re a fan of the TV series it’s much the better one
Prepare To Live
Death is an opportunity in Hidetaka Miyazaki’s most punishing game to date.
Trigger Happy
Shoot first, ask questions later.
Big Picture Mode
Industry issues given the widescreen treatment.
Hold To Reset
Building a new game, a new studio and a new life from the ground up.
The Making Of . . . Little Nightmares
How Tarsier curbed its creative hunger by daring to step out alone.
Vampyr
What should be atmospheric becomes simply dreary as roleplaying turns into drudgery.
My Favourite Game Yuri Lowenthal
The actor and voice of Marvel’s Spider-Man on bringing theatre to games, and the magic of the text adventure.
Reality Bites
Sales are struggling, execs are jumping ship and investors aren’t convinced. Has the VR bubble burst already?
Recompile
This hack-happy Metroidvania’s raw energy powers our curiosity.
Left Alive
Rumours of Front Mission's demise have been greatly exaggerated.
An Audience With… Amy Hennig
The storied creative director and writer on starting a new studio and sticking to your guns
Small Wonder
Created with care, for people who love videogames, Panic’s dinky handheld is the console no-one saw coming
World War Z
Despite each location’s visual flourishes and incidental details, every mission involves the same prosaic treks from A to B
Islanders
Sometimes you find yourself having to curb your aesthetic instincts for the sake of your points tally
No Code
The embryonic stages of a family-run developer intent on upending expectations
My Favourite Game Sam Vogel
The future bass pacemaker known as Jauz on Halo montage music, Kingdom Hearts and Overwatch’s EDM potential
Those Who Show Up
Microsoft seizes the advantage as the industry gears up for a new generation
Super Mario Maker 2
A rare example of a Nintendo sequel that’s been brought to a console for which it’s not wholly suited
Sea Of Solitude
What ambiguity the mechanics and setting foster is resolutely steamed out by the writing
TBA@E3
Developer/publisher Nintendo (EPD) Format Switch Release TBA
Plug And Play
How Lego is looking to the videogame industry to develop a new kind of physical/digital play
High Contrast
Calligram Studios’ captivating noir sketches out a murder mystery in chiaroscuro
Why Dan Trachtenberg's Latest Video Game Project Is A Dream Come True
Dan Trachtenberg explains why his latest video game project is a dream come true
Rebellion Plots Its Boldest Development Yet
After 27 years in games, comics and books, Rebellion plots its boldest development yet
The Chinese Room
On the long, transformative walk from research team to videogame studio
Hearts And Minds
Inside the decade-long development of Kingdom Hearts III – a tale of how collaboration and determination can achieve the impossible.