So near, and yet so far
Eight months on from launch, PS VR feels like it’s still struggling to find its feet. Don’t get us wrong, the hardware is solid, and impressively accessible. It’s the software that’s lacking, with even its more impressive titles mostly so thin they feel more like tech demos than fully-fledged games.
Farpoint, then, carries a certain weight of expectation. What the platform needs right now is a truly triple-A experience, and that’s certainly what Sony’s marketing has promised. The reality, unfortunately, is rather less substantial.
It begins by stranding you (a space pilot) and two scientists on an alien world, via a strange wormhole. Separated from your buddies, you follow their trail in your search for a way home.
Bu hikaye Gamesmaster dergisinin July 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber ? Giriş Yap
Bu hikaye Gamesmaster dergisinin July 2017 sayısından alınmıştır.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
Already a subscriber? Giriş Yap
Get Rally Dirty
Dirt 4 announcement signals a return to mainstream success for the muddy motor series
A Plague Tale: Innocence
Expect constant gnawing dread in this medieval horror
Land Of The Grave
Far Cry 5 heads to America as Ubisoft looks to make a prophet
Groot Expectations
It’s (block) party time in Lego Marvel Super Heroes 2
Call Of Duty: World War II
Megaton FPS looks to bring back the band (of brothers)
Injustice 2
NetherRealm’s second swipe at the DC roster doesn’t require superhuman skills
Farpoint
So near, and yet so far
The Surge
Souls? Where we’re going, we don’t need Souls
Unchawwww-Ted Territory
We return to the absurdly cute world of model photography with Kyleigh Parker and find out just what it takes to make Nate look that adorable
Dead Rising 4
Frank’s back, but is he still a big man on Krampus?