CATEGORIES

Assassin's Creed Valhalla
Edge

Assassin's Creed Valhalla

Ubisoft’s open-world model was made for Vikings.

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10+ mins  |
January 2021
3d World Inspired By '90s Game Box Clay Dioramas
Edge

3d World Inspired By '90s Game Box Clay Dioramas

Cobysoft Co’s monster-collecting visual novel is a glimpse into a gorgeous, chimerical 3D world inspired by ’90s game box clay dioramas – but made purely with software

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1 min  |
Christmas 2020
Unreliable Narrator
Edge

Unreliable Narrator

Exploring stories in games and the art of telling tales

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4 mins  |
Christmas 2020
Weird science
Edge

Weird science

Meet Playables, the production company quietly behind the coolest interactive experiments going

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4 mins  |
Christmas 2020
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

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3 mins  |
Christmas 2020
Turbo charge
Edge

Turbo charge

Analogue announces Duo, a new console for NEC’s PC Engine family

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7 mins  |
Christmas 2020
MOTION TWIN
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MOTION TWIN

The French cooperative that’s getting bigger and smaller at the same time

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9 mins  |
Christmas 2020
Death Stranding
Edge

Death Stranding

Kojima’s post-apocalyptic Pat might have delivered the message of hope 2020 needs

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8 mins  |
Christmas 2020
DUE PROCESS
Edge

DUE PROCESS

The joke is that you don’t get it

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3 mins  |
Christmas 2020
DREAM TEAM
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DREAM TEAM

The Xbox Series goes double or quits on a player-first approach that could be the dark horse of the next generation

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10+ mins  |
Christmas 2020
CHORUS
Edge

CHORUS

Space shooting with an unusually oppressive atmosphere

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5 mins  |
Christmas 2020
Orwell's Animal Farm
Edge

Orwell's Animal Farm

Nerial’s videogame adaptation has certainly got legs – but how many?

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4 mins  |
December 2020
Super Mario Galaxy 2
Edge

Super Mario Galaxy 2

Why EAD Tokyo’s ageless platformer may still be Mario’s finest hour

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7 mins  |
December 2020
MILITSIONER
Edge

MILITSIONER

In post-Soviet Russia, you watch Big Brother

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4 mins  |
December 2020
LITTLE NIGHTMARES 2
Edge

LITTLE NIGHTMARES 2

Tarsier’s grisly bedtime fable escapes to the big city

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6 mins  |
December 2020
Pay to win
Edge

Pay to win

As confusion reigns around new consoles, Microsoft’s money makes the clearest statement of the generation so far

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9 mins  |
December 2020
HOOD: OUTLAWS & LEGENDS
Edge

HOOD: OUTLAWS & LEGENDS

The creators of Eve Valkyrie blend folklore with heist movie

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4 mins  |
December 2020
LAB RAT
Edge

LAB RAT

Kine’s creator returns with a lockdown-inspired puzzler

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4 mins  |
December 2020
GOING DUTCH
Edge

GOING DUTCH

As they call time on indie studio Vlambeer, Rami Ismail and Jan Willem Nijman reflect on their remarkable ten-year journey

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10+ mins  |
December 2020
CREEPY JAR
Edge

CREEPY JAR

On leaving the big leagues and surviving the wilds of indie game development

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8 mins  |
December 2020
BRIGHT FUTURE
Edge

BRIGHT FUTURE

With Beyond Light, Bungie reshapes Destiny 2 for a new generation

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10+ mins  |
December 2020
My Favourite Game Mike Shinoda
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My Favourite Game Mike Shinoda

The Linkin Park frontman on his love of Nintendo, obsession with drawing Mega Man and tour-bus Halo sessions

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4 mins  |
November 2020
TWIN MIRROR
Edge

TWIN MIRROR

Dontnod’s narrative mystery redoubles the mind games

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4 mins  |
November 2020
Spelunky 2
Edge

Spelunky 2

Environments are alive with detail, better disguising the game’s tilebased nature

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10+ mins  |
November 2020
Shaping the future
Edge

Shaping the future

Meet the studio making Bomb Rush Cyberfunk, a Jet Set Radio revival with street culture sincerity

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4 mins  |
November 2020
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

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3 mins  |
November 2020
NUTS
Edge

NUTS

A squirrel-infested forest harbours unsettling implications

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4 mins  |
November 2020
MARVEL'S AVENGERS
Edge

MARVEL'S AVENGERS

Earth’s mightiest heroes aren’t looking so super

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6 mins  |
November 2020
REMEDY ENTERTAINMENT
Edge

REMEDY ENTERTAINMENT

From Max Payne to Control: how one studio stayed true to its obsessions for 25 years

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9 mins  |
November 2020
Quantum Break
Edge

Quantum Break

Remedy’s game-television hybrid is a product of its time, for better and worse

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8 mins  |
November 2020