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DISPATCHES AUGUST
Like most people, every waking minute of the past week has involved playing and consuming Tears Of The Kingdom content, but while my timeline has been completely inundated with crazy contraptions and crucified Koroks, it’s Ascend that has surprised me the most out of Link’s arsenal of new powers
Gathering of developers
This year's Develop conference in Brighton features an abundance of game-making talent
Creative crucible
The creator of Shadowrun returns with Adventure Forge, an entirely code-free game-creation kit
All hands on Deck
As the portable PC race hots up, we two rivals to Valve's game-changing weigh up handheld
Changing the narrative
Five years of LudoNarraCon, showcasing videogame storytelling on a digital stage
Dependable independents
After 3,000 games and ten years, ID@Xbox thunders on. But what guides its journey?
Performance anxieties
Why are developers failing to deliver 60fps from hardware that promised to hit the mark?
Ghostwire: Tokyo
One of Shinji Mikami’s goals for Tango Gameworks was to give a younger generation of developers chance to shine.
Pathologic 2
How a tale of sickness and displacement inspired by Russian literature became a chilling prophecy
LEAGUE OF GEEKS
How a cancelled project for Take-Two led the Armello dev to redouble its efforts
ΤΗΕ MAKING OF... CARD SHARK
How Kubrick and magic tricks inspired a whole lot of cheating
FEAR THE OLD BLOOD
The dark magic of Bloodborne lingers, even as FromSoftware moves on to pastures new
DIVIDE AND CONQUER
Weighing up the delicate imbalance of asymmetrical multiplayer
SEEKING SOLIS
How an indie studio fulfilled its plan to deliver a TV-quality sci-fi thriller - with the help of two of videogames' brightest stars
THE ELDER SCROLLS ONLINE: NECROM
Magic, memory and Morrowind: getting to the crux of it with 2023’s expansion
Citizen Sleeper
A progress report on the games we just can't quit
Final Fantasy XV
A royal camping trip that went awry – but found partial redemption in the friends made along the way
KEOKEN INTERACTIVE
From the kitchen table to the stars: how a pair of sibling dreamers achieved lift-off
WEIRD WEST
How a team of former Arkane devs wrangled an increasingly Wild West
THE WISDOM OF CROWDS
The story of Humanity: how Enhance’s unique puzzler is seeking to recapture the spirit of early PlayStation
NET GAINS
Can Netflix become a game-publishing powerhouse to match its ambitions in TV and film?
BUILT DIFFERENT
How Heart Machine’s Hyper Light sequel is breaking new ground for the open-world Roguelike
VIEWFINDER
A picturesque puzzler with far more than one weird trick to show you
DIABLO IV
Blizzard's infernal ARPG opens its gates
RHYTHM STORM
Rebel against the beat in this pulsating arcade Roguelike
SHADOWS OF DOUBT
Sending the investigation genre in a whole new direction
EUROPA
This Ghibli-inspired adventure looks positively dreamy
THE FINALS
Fame and fortune await – if you don’t get flattened first
FINAL FANTASY XVI
Purists may cry as the RPG series embraces action
REDFALL
Arkane vamps it up in its open-world co-op shooter