Microsoft heads to XO18 to celebrate Xbox One – but reveals its gaze is fixed on the future
Fortnite may be the biggest game on the planet right now, but surely there were better ways to open an Xbox livestream than with a montage piece of various people in freefall. Optics are everything, after all, and this was, we assume quite unintentionally, a bit on the nose. Still, Microsoft will feel like it left this event having stuck the landing. Insofar as the company has ever had a coherent set of goals for Xbox One, it at least had a core message here, and it drummed it in relentlessly. You could sum it up in two words, were it not repeated so often. Game Pass, Game Pass, Game Pass.
Notionally the first event of its kind, XO18 was in fact a rebadging of the Xbox Fanfest in Mexico City, which has been running since 2014. It’s easy to see why Phil Spencer and crew are drawn back here year after year, and it’s not just because of Spencer’s belief that Latin America is a real growth opportunity for Xbox. No, the real draw is the crowd. They come, shall we say, to party.
Denne historien er fra January 2019-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra January 2019-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image