Volition returns to the open world, but leaves the Saints behind.
You can pinpoint the exact moment the Saints Row series redefined itself. Once barely more than a GTA clone, Saints Row: The Third saw Volition swap gangbanging for a frequently silly satire on celebrity culture and violence. In the opening mission, The Boss jumped out of a helicopter towards a penthouse full of corporate goons, backed by Power – Kanye West’s ironic ode to fame and notoriety. The new direction was brash, confident and revelled in excess. It felt right. Skip forward to Saints Row IV, and The Boss was the President of the USA, fighting aliens in VR after the destruction of Earth. After that, Volition was always going to have an escalation problem. Hence Agents Of Mayhem. There’s a canonical link if you want one, but Agents Of Mayhem isn’t Saints Row. This is, after all, a game in which no one man does have all that power. Instead, your potential abilities are spread across 12 characters.
Denne historien er fra June 2017-utgaven av Edge.
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Denne historien er fra June 2017-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart