Sega’s daft Kenshiro/Kiryu mash-up goes global.
You might think this a no-brainer. Tetsuo Hara’s Fist Of The North Star is all about explosive, brutal combat. So is the Yakuza series. So this is a marriage made in heaven, perfect fodder for a quick copy-and-paste job. Certainly, there’s enough of the Yakuza games in Lost Paradise to back that theory up. Yet this has been a far more complex project than you might think.
Perhaps the biggest problem, producer Daisuke Sato admits, has been the one thing you’d expect to be straightforward: combat. Fist Of The North Star’s Kenshiro may have plenty in common with Yakuza’s Kazuma Kiryu – both are kind-hearted, cold-blooded souls with fists like trucks. But while Kiryu has to work to win a fight, Kenshiro’s use of the Hokuto Shinken martial art means that, well, he doesn’t.
“That’s been the most difficult thing about the project,” Sato tells us. “Kenshiro’s so strong in the manga; he can just punch someone once and they die.”
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Denne historien er fra October 2018-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart