Can videogames follow in the footsteps of history’s greatest science-fiction artists?
According to Dr Jeff Norris, a team lead at NASA’s Jet Propulsion Laboratory, one of the most important of these speculative artists was an American painter named Chesley Bonestell. Throughout his career, he created images that inspired the American space program, and even collaborated with the legendary aerospace engineer Wernher von Braun.
Norris sees that same potential to inspire public thought about space travel in the medium of videogames. In February, he gave a talk at the DICE Summit in Las Vegas challenging game devs to pursue this objective, and enlisted the help of Vancouver-based developer Blackbird Interactive to create a proof of concept to accompany his talk.
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Denne historien er fra August 2017-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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