Industry issues given the widescreen treatment
Last month I rather rashly promised that while at E3 I’d keep an eye out for any little harbingers of a bigger change to come – the sort of thing you only spot if you’re in a certain place at a certain time, and looking in roughly the right direction. There are, I now realize, two problems with that. First, I’m not sure I saw any, really. Second, and this sort of explains the first, is that you can’t tell if something’s a portent of some kind of disruption until said disruption has actually, you know, happened, and that might not come to pass for years. The whole thing was a bust, really. I can only apologize.
But! This was probably my favorite E3 so far, mostly because I’ve now been going for so long that I am gradually finessing my approach to it as I go. I would love to reference videogames here and call this min-maxing, but a) there’s a long way still to go so we’re nowhere near ‘max’ and b) it’s been seven years, for pity’s sake, and there’s very little ‘min’ about that. If anything I’m mid-midding. Is that a thing? It should be.
Denne historien er fra September 2019-utgaven av Edge.
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Denne historien er fra September 2019-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
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TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment