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Joshua Eason
What’s it like to work as an interactive designer at MEPTIK? We find out with Joshua Eason, who breaks down a typical day
DON'T TRY THIS AT HOME
3D World discovers the secrets of successful remote working across a range of different pipelines and disciplines
ADD PROCEDURAL EDGE WEAR IN ARNOLD
Find out how to easily add procedurally generated edge wear and dirt to your scenes using Arnold for Maya
Create New York's Irt Powerhouse
Simon Edwards takes us through his process of producing a detailed CG depiction of a former functioning power station
Has Coronavirus Given VR The Boost It Needed?
Matthew Martin, MD at Immersive Studios, shares his thoughts on the future of virtual reality
12 Ways 3D Printing Changed The World
From space and agriculture to fashion and medicine, explore all of the ways that 3D printing is shaping the world we live in today
A DAY IN THE LIFE OF… Design Lad
The freelance 3D illustrator with a bold, recognisable style gives us a rundown on how he organises his busy daily workflow
ANY IMAGE EDITING, DRAWING, OR CHART CREATION APP | PAPER AND PENCIL - CREATE A TRIPLE-A GAME IN UNREAL
Part 3: Planning the flow of in-game jeopardy
BUILD A COMPLEX SHAMAN CHARACTER
Marco Rizzotti illustrates how he created this intricately detailed shaman render
Reimagining the opera
How Xsens helped to animate a new vision for the Dutch National Opera
PRODUCE STUNNING PRODUCT SHOTS IN NOTCH
Will Smith showcases a selection of projects that demonstrate the many possibilities of working with nodes in Notch
SOUND AND VISION
3D WORLD GRANTS YOU BACKSTAGE ACCESS TO THE ARTISTS AND STUDIOS USING VFX TO MAKE CUTTING-EDGE MUSIC VIDEOS
WARRIOR PRINCESS ARISES
Trevor Hogg is privy to the cinematic and logistical battlefield tactics deployed by Niki Caro, Mandy Walker and the visual effects team of Mulan…
34 Pro Tips For Fusion
Whether you use the free version of Resolve’s Fusion or standalone Fusion Studio, these expert tips reveal what this compositing platform can do for you
PRODUCE A WARM ATMOSPHERE
Give your interiors a warm tone with the effective use of lighting, colour and composition
Mediatonic's guide to growing a creative games company
Murder By Numbers game director Ed Fear talks how Mediatonic strives to push boundaries with every new project
Sculpting celebrities
Discover CG artist Hadi Karimi’s striking 3D celebrity likenesses
SIMULATE SMALL-SCALE LIQUIDS IN BIFROST
Utilise Bifrost’s powerful tools to create realistic small-scale liquid simulations in Maya
THE MANDALORIAN
ILM DISCUSS A BOUNTY OF VISUAL EFFECTS
THE IDEA FACTORIES
3D World speaks to those using CG software and technology to analyse, engineer and manufacture the tools of the future
CREATE BLUEBERRIES PROCEDURALLY IN SUBSTANCE DESIGNER
Learn how to replicate complex natural patterns and shapes to create realistic-looking blueberries
A new domain
25 years on, 3D World discovers how Digital Domain took VFX to new heights for Ron Howard’s Apollo 13
A DAY IN THE LIFE OF…Antony Ward
We chat to the experienced artist about life as a freelance generalist
TO INFINITY AND BEYOND
3D World opens the doors to Pixar and discovers the secrets of the studio that changed animation forever
TECH TALK USD + RENDERMAN
RenderMan product manager, Mark Manca, delivers an introduction to USD and its benefits for the future of filmmaking
The quest of a lifetime
Director Dan Scanlon and producer Kori Rae tell 3D World the tale of Onward’s journey to the big screen
SHOT LIGHTING IN RENDERMAN
Discover top lighting techniques with this expert advice from RenderMan specialist Leif Pedersen
Shorts story
Discover how Pixar has remained committed to producing animated shorts for the past 34 years
RENDERMAN MEETS PHOTOSURREALISM
Learn how to create illustrative looks in RenderMan with Dylan Sisson
ON LOCATION WITH RENDERMAN
Behind the scenes on a new RenderMan for Houdini Short