CATEGORIES

SID MEIER'S CIVILIZATION VII
PC Gamer

SID MEIER'S CIVILIZATION VII

Big changes are coming to the 30-year-old grand strategy series

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6 mins  |
November 2024
DOWN BY THE RIVER
PC Gamer

DOWN BY THE RIVER

For the first anniversary of BALDUR'S GATE III, PC Gamer spoke exclusively to SWEN VINCKE about the past, present and future of Larian Studios

time-read
10+ mins  |
November 2024
BITING BACK
PC Gamer

BITING BACK

The tooth is out there in adventure TEETH OF GLASS

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1 min  |
November 2024
SMOKE ALARM
PC Gamer

SMOKE ALARM

THE INVISIBLE SMOKE FACTORY is back in a Flash

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1 min  |
November 2024
THE IMMORTAL LOCK
PC Gamer

THE IMMORTAL LOCK

A massive, meaty game in a single horrific Quake map.

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4 mins  |
November 2024
REET GOOD TIME
PC Gamer

REET GOOD TIME

THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire

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3 mins  |
November 2024
WRITE KNIGHT
PC Gamer

WRITE KNIGHT

Elder Scrolls Online's lead writer BILL SLAVICSEK on writing in-game literature

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3 mins  |
November 2024
MYTHMAKING
PC Gamer

MYTHMAKING

Inside BLACK MYTH: WUKONG's four-year Journey to the West

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4 mins  |
November 2024
BOMBS AWAY
PC Gamer

BOMBS AWAY

The BORDERLANDS movie is a disastrous flop

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2 mins  |
November 2024
A NEW WORLD
PC Gamer

A NEW WORLD

To build his digital planet, PUBG's Brendan Greene first had to build his own studio.

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6 mins  |
November 2024
OLD HAND
PC Gamer

OLD HAND

For does familiarity matter more than specs?

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4 mins  |
November 2024
"A harrowing dark fantasy about hapless, bright-eyed children"
PC Gamer

"A harrowing dark fantasy about hapless, bright-eyed children"

Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS

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2 mins  |
November 2024
"I like Pillars of Eternity better than Baldur's Gate III"
PC Gamer

"I like Pillars of Eternity better than Baldur's Gate III"

PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon

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2 mins  |
November 2024
MECH ME OVER
PC Gamer

MECH ME OVER

Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR

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2 mins  |
November 2024
KINGDOM COME: DELIVERANCE II
Edge UK

KINGDOM COME: DELIVERANCE II

A bigger, better - and funnier Bohemian rhapsody

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7 mins  |
November 2024
TWO POINT STUDIOS
Edge UK

TWO POINT STUDIOS

How a new studio rose from the ashes of Lionhead success not simulated

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8 mins  |
November 2024
MEGHNA JAYANTH
Edge UK

MEGHNA JAYANTH

Around the industry in eight games: one writer's journey through indie to triple-A and back again.

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10+ mins  |
November 2024
Tom Clancy's Splinter Cell: Blacklist
Edge UK

Tom Clancy's Splinter Cell: Blacklist

Sam Fisher's final outing is also his most enigmatic

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6 mins  |
November 2024
Post Script
Edge UK

Post Script

How low should a boss go?

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3 mins  |
November 2024
The Outer Limits
Edge UK

The Outer Limits

Journeys fo the farthest reaches of interactive entertainment

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3 mins  |
November 2024
Narrative Engine
Edge UK

Narrative Engine

Write it like you stole it

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3 mins  |
November 2024
SPLITGATE 2
Edge UK

SPLITGATE 2

If it ain't broke, don't fix Split

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5 mins  |
November 2024
Trigger Happy
Edge UK

Trigger Happy

Shoot first, ask questions later

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3 mins  |
November 2024
Independents' pay
Edge UK

Independents' pay

With publishers dwindling and funding drying up, is your next favourite indie production at risk of dying on the vine?

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8 mins  |
November 2024
RAIDERS OF THE ARCHIVE
Edge UK

RAIDERS OF THE ARCHIVE

Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game

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10+ mins  |
November 2024
Go north
Edge UK

Go north

How does A Maze’s first UK outing compare fo the Berlin original?

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3 mins  |
November 2024
CHANTS OF SENNAAR
Edge UK

CHANTS OF SENNAAR

How Babel helped a world of stealth become a world of words

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8 mins  |
November 2024
Donkey Kong
Retro Gamer

Donkey Kong

ABRIDGED TOO FAR?

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1 min  |
Issue 263
ULTIMATE GUIDE TARGET:RENEGADE
Retro Gamer

ULTIMATE GUIDE TARGET:RENEGADE

THE CITY STREETS ARE NEVER SAFE FOR LONG, ESPECIALLY IN THE DELIGHTFUL-SOUNDING SCUMVILLE, WHERE IT'S KILL OR BE KILLED. JOIN US AS WE REVEAL HOW WITH TARGET: RENEGADE, OCEAN SOFTWARE RETOLD THE STORY OF A VENGEFUL VIGILANTE AND CREATED ONE OF THE BEST EVER 8-BIT BRAWLERS

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5 mins  |
Issue 263
THE MAKING OF Trivial Pursuit
Retro Gamer

THE MAKING OF Trivial Pursuit

IN 1986, A SMALL SOFTWARE HOUSE ON THE VERGE OF BANKRUPTCY LICENSED THE WORLD’S BIGGEST BOARD GAME FOR HOME COMPUTERS. IT CHANGED DOMARK – AND THE UK GAMES INDUSTRY – FOREVER

time-read
9 mins  |
Issue 263