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Final Fantasy XV
A royal camping trip that went awry – but found partial redemption in the friends made along the way
KEOKEN INTERACTIVE
From the kitchen table to the stars: how a pair of sibling dreamers achieved lift-off
WEIRD WEST
How a team of former Arkane devs wrangled an increasingly Wild West
THE WISDOM OF CROWDS
The story of Humanity: how Enhance’s unique puzzler is seeking to recapture the spirit of early PlayStation
NET GAINS
Can Netflix become a game-publishing powerhouse to match its ambitions in TV and film?
BUILT DIFFERENT
How Heart Machine’s Hyper Light sequel is breaking new ground for the open-world Roguelike
VIEWFINDER
A picturesque puzzler with far more than one weird trick to show you
DIABLO IV
Blizzard's infernal ARPG opens its gates
RHYTHM STORM
Rebel against the beat in this pulsating arcade Roguelike
SHADOWS OF DOUBT
Sending the investigation genre in a whole new direction
EUROPA
This Ghibli-inspired adventure looks positively dreamy
THE FINALS
Fame and fortune await – if you don’t get flattened first
FINAL FANTASY XVI
Purists may cry as the RPG series embraces action
REDFALL
Arkane vamps it up in its open-world co-op shooter
ASOBO STUDIO
The journey from Garfield and Pixar tie-ins to A Plague Tale and Flight Simulator
ΤΗΕ ΜΑΚΙΝG ΟF...METAL: HELLSINGER
From a cancelled project to locked-down singers: how the heavy-metal shooter was forged
AN AUDIENCE WITH...GOICHI SUDA
Grasshopper Manufacture's founder talks creativity, counterculture, and becoming a \"weird old dude\"
REDEMPTION SONG
After Us explores the difficulty of telling stories of apocalypse and reparation through the lens of an action game
EVERYTHING EVERY WHERE ALL AT ONCE
How Leslie Benzies and a team of former Rockstars are building an allencompassing multiverse
Forspoken
Flanked by two officers, Alfre Holland shuffles into the courtroom, cuffs around her wrists and a chip the size of Rockefeller Plaza on her shoulder. In front of her sits a high-school diploma next to her arrest and prosecution record – a rather clumsy shorthand for squandered potential.
Hi-Fi Rush
We’ve seen plenty of rhythm-action games recently that put the emphasis more heavily on the latter half of that genre label, but perhaps none so much as Hi-Fi Rush.
Like A Dragon: Ishin
With this thorough, if not comprehensive, refurbishment of 2014’s formerly Japan-only release Ryu Ga Gotoku: Ishin, the recently retitled Like A Dragon series might just have found the most ideal expression of its dual personality. This is, after all, a game that has blended violent drama with broad comedy from day one – and Ishin duly delivers the bloodiest fights so far, while putting forward a strong case for being the funniest entry to date.
ARCTIC AWAKENING
Telltale signs of mystery and intrigue
TIN HEARTS
Thinking outside the toy box
LIGHTYEAR FRONTIER
Standby for Titanfarm
PACIFIC DRIVE
Xen and the art of automobile maintenance
THE LAST CASE OF BENEDICT FOX
Explore the dead's memories in this Lovecraftian detective story
SKATE STORY
Skating through a cosmopolitan hell in a stylish twist on grind culture
STEAMWORLD BUILD
Anno meets Dungeon Keeper in the series' 3D debut
WADJET EYE GAMES
How Dave Gilbert found his niche, and turned a passion for point-and-click into a career