Back when Fellow Traveller was still known as Surprise Attack, the Australian publisher exhibited at a lot of game shows, from PAX East to Gamescom. “We were out at these events three or four times a year, as well as doing stuff here in Australia,” says founder Chris Wright. “So a large part of our marketing spend was doing these events.” Each trip, Wright says, would cost around $20,000, including travel and hiring a booth. “Increasingly, we were just saying: ‘Is this really where we should be spending our money?’”
It’s a question that is particularly pertinent in 2023, in the wake of the cancellation of E3 – once the firmest fixture in the videogame calendar – as many of the major publishers move instead towards online showcases. But for Fellow Traveller this shift started back in 2018, following its rebranding from Surprise Attack and the tightening focus of its portfolio. “We were looking at our games and saying, ‘you can’t make a 15-minute demo of this emotional narrative game – you need an hour with it’,” Wright says. “And that doesn’t suit a show floor.” The solution was LudoNarraCon, a digital-only festival, run entirely through Steam, which marks its fifth year this May.
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Denne historien er fra July 2023-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart