Los Angeles? You can keep it. For Europeans, the beaches of Brighton are much closer to hearts as well as home, and one of the reasons we’ve always treasured the Develop conference. Taking place on July 11–13, just long enough for us to have shaken off the jetlag of Summer Game Fest, it’s our annual opportunity to catch up with the great and good (and, indeed, all the rest) of the UK videogame industry in more relaxed environs, with considerably fewer taxis between appointments required.
In the case of a couple of this year’s keynote speakers, it’ll be a case of catching back up – we’re fascinated to see how Jon Ingold’s thinking has coalesced since our conversation in E384, as the Inkle co-founder presents his manifesto for replayable videogame narratives. Likewise ID@Xbox head Chris Charla, who’ll be expanding on his thoughts from E385 in a fireside chat with journalist Will Freeman that kicks off the entire conference programme.
Denne historien er fra August 2023-utgaven av Edge UK.
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Denne historien er fra August 2023-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment