Los Angeles? You can keep it. For Europeans, the beaches of Brighton are much closer to hearts as well as home, and one of the reasons we’ve always treasured the Develop conference. Taking place on July 11–13, just long enough for us to have shaken off the jetlag of Summer Game Fest, it’s our annual opportunity to catch up with the great and good (and, indeed, all the rest) of the UK videogame industry in more relaxed environs, with considerably fewer taxis between appointments required.
In the case of a couple of this year’s keynote speakers, it’ll be a case of catching back up – we’re fascinated to see how Jon Ingold’s thinking has coalesced since our conversation in E384, as the Inkle co-founder presents his manifesto for replayable videogame narratives. Likewise ID@Xbox head Chris Charla, who’ll be expanding on his thoughts from E385 in a fireside chat with journalist Will Freeman that kicks off the entire conference programme.
Denne historien er fra August 2023-utgaven av Edge UK.
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Denne historien er fra August 2023-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image