Swaying softly in the late-morning breeze, a SNES controller, suspended from a thick telephone wire, hangs in the air above the street. It's a visual metaphor that could mean a number of different things in a documentary about indie games. Resembling a shot from a public information film about the danger of overhead power lines, it could represent the perils facing a small team of creators It might refer, perhaps, to the many projects discarded partway through development, abandoned by their makers when the going got too tough. You could even say this old-school controller is indicative of the dominant genre featured in the film: Braid, Super Meat Boy and Fez are all, after a fashion, sidescrolling platformers. And the phone wire? Well, that obviously speaks to the online distribution boom that first sparked the indie gold rush in the mid-to-late 2000s - when Steam, Xbox Live Arcade, PSN and WiiWare provided opportunities to a new wave of bedroom coders.
Denne historien er fra August 2022-utgaven av Edge UK.
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Denne historien er fra August 2022-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment