Developer/publisher - League Of Geeks
Format - PC
Origin - Australia
Release - 2023
Lucifer has disappeared from Hell, leaving behind an empty throne and an entire underworld’s worth of archfiends eager to fill it. The throne being strictly a singleseater, and demons hardly being known for their trustworthiness, the result is inevitable: all the scheming, betrayal and dark rituals we’ve come to expect from a political party leadership contest. It’s this jostling that powers Solium Infernum – both the forthcoming strategy game from Armello developer League Of Geeks and the 2009 iteration on which it is based.
Trent Kusters, co-founder and director of the Australian studio behind this significantly expanded reimagining, refers to its predecessor as “a diamond in the dark”. A delicious blend of Civilization and boardgame design, Solium Infernum was almost entirely the work of one man, Vic Davis. Davis wandered into videogames in his 40s, bringing a knowledge of Macromedia Director (“a program that was designed to make DVD menus,” Kusters points out) that he leveraged into a handful of cult hits, and then all but disappeared himself.
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Denne historien er fra Christmas 2022-utgaven av Edge UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart