And that’s no accident. “One of the things that brought me to Overwatch and made me want to join the team here at Blizzard was the message of inclusivity and hope that’s built into the game,” explains Julia Humphreys, production director on Overwatch 2. “The idea that you can look for yourself and try to find yourself in this roster of heroes appealed to me so much… I think that roster really encompasses a broad spectrum of what it means to be a human being on this planet.”
Overwatch’s 31-character strong roster is, we daresay, one of the most diverse in gaming. It presents heroes from all around the world, of multiple ethnicities, gender identities and sexual orientations, uniting to suppress a common threat. These heroes, the crux of Overwatch’s appeal, have been the headline feature of the game since its launch in 2016, but their stories have been sidelined. Tucked away in comics, shown in flashy animated shorts or drip-fed in bizarre ARGs, Blizzard has kept Overwatch lore out of the spotlight where possible. But with Overwatch 2, all that is about to change.
Denne historien er fra January 2020-utgaven av Edge.
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Denne historien er fra January 2020-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart