Format PC, PS4, PS5, Xbox One, Xbox Series
Origin Korea
Release TBA
Honest-to-goodness surprises are a rare breed in videogames these days, with few announcements not preceded by strong rumours or outright leaks. A clumsy entry on an artist’s public portfolio. A hacked server. A misread embargo. An online storefront jumping the gun. Among the known quantities at Gamescom (including plenty of big hitters), the thrill of the unexpected meant Pearl Abyss’s creature-collecting open-world adventure always had a chance of standing out – all the more so when it looks like this.
Given the, well, familiar nature of your quest, the response from some quarters was predictable, with some suggesting that this is what they’d hoped Pokémon games might look like by now. (If we’re being harsh, the framerate during battle scenes suggests Pearl Abyss is taking one too many cues from Game Freak, though of course this is still work in progress.) But the idea behind DokeV was more straightforward: “It all started with the thought of making a game I could play with my daughter,” lead producer Sangyoung Kim tells us. “After that, I asked myself about all the things I enjoyed when I was young and that naturally led to thoughts of all the fun I had with my pals growing up.”
Denne historien er fra December 2021-utgaven av Edge.
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Denne historien er fra December 2021-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart