Format PC, PS4, PS5 [tested]
Release Out now
Finales can be difficult to pull off, not least when a developer and players don’t want a good thing to end. While any long-running series runs the risk of lapsing into dreary familiarity, Final Fantasy XIV has gone from strength to strength with each expansion. It would perhaps be disingenuous to simply call them expansions: each, from Heavensward to Shadowbringers, has stories, destinations and setpieces to rival any standalone RPG. With Endwalker, then, Square Enix’s Creative Business Unit III pulls out all the stops to give its players the Moon and then some, capping off its long-running story arc with all the grandeur a Final Fantasy game can muster, while leaving the door ajar for more adventures.
Denne historien er fra March 2022-utgaven av Edge.
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Denne historien er fra March 2022-utgaven av Edge.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image