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STAR POWER
Why Ubisoft's stellar sequel is breaking all the rules - with a little help from a Nintendo classic
NEW BLOOD INTERACTIVE
The publisher-turned-studio explains the secrets behind a "miraculous" working culture
HEAVY REIGN
On David Bowie, controversies, and the elevation of story: David Cage surveys Quantic Dream at 25
BioShock Infinite
As its decaversary approaches, how should we remember Irrational's shining city on a hill?
Trigger Happy
Shoot first, ask questions later
DESTA: THE MEMORIES BETWEEN
A whole new ballgame
THE WAGADU CHRONICLES
Pre-colonial influences and roleplaying thrive in this African fantasy
EXOPRIMAL
Capcom's online shooter delivers a different kind of dino crisis
TACTICAL BREACH WIZARDS
Breaking rules and windows - with spellcasting specialists
KNOCKED FOR SIX
Street Fighter 6 steps into the ring as a game-changer for the genre. Alan Wen goes a few rounds and speaks with Capcom developers about the bout of their lives
DNF Duel
Learn how to DNF-up your enemies
Back to the past
PS1 games come to modern consoles, but how's the emulation?
The Elder Scrolls Online: High Isle
This is sure to put an isle on your face
Murder and fries
Fahrenheit's iconic diner opening cranks up the heat in unique and uneasy simulator detail
Teenage Mutant Ninja Turtles: Shredder's Revenge
Half-shell, but full throttle
F1 22
Less 'elephant in the room', rather more 'Ferrari F8 Tributo'
Blade Runner: Enhanced Edition
This replicant is more secondhand than enhanced
Resident Evil 2
This upgrade is Mr X-ceptional
Cuphead: The Delicious Last Course
A great add-on, and then some
THE PALE BEYOND
Can you survive a treacherous voyage to the frozen south?
THYMESIA
An action RPG that certainly doesn't fear the old Blood
HINDSIGHT
Everyday objects become portals to the past in this wistful narrative adventure
WANTED: DEAD
A shooter-slasher seeking to relive PS2's weirdest moments
Social distance
Jam.gg rebrands its mission to inject a local multiplayer feel into online gaming.
Lucas arts
The Papers, Please and Obra Dinn creator talks burnout, managing expectations, and the joy of Playdate development
Making spectacles
As smart glasses make a comeback, Viture One and Nreal Air allow us to look at games in a different way
CREATIVE ASSEMBLY
From ancient history to the far future: how the Sega studio has retained its identity
ΤΗΕ MAKING ΟF...LAST STOP
How Variable State moved continents, cut stories, and dumped a scooter in search of its second game.
REEL LIFE
A decade on, the makers and subjects of Indie Game: The Movie reflect on the creation - and legacy of gaming's most influential documentary
COLLECTED WORKS JOHN ROMERO
From first-person shooters to Facebook and back again: the master of Doom reflects on an epic journey through game development