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Dying Light 2
Techlands sequel is more social sandbox than zombie killer
Tetris Effect
Taking a trip into Tetsuya Mizuguchis latest audiovisual concept album
My Friend Pedro
Flash moves and a friendly banana make for an impossibly slick shooter
Spelunky 2
Derek Yu makes a return to his classic actionRoguelike
Post Script
How Shadow Of The Tomb Raider spoils one of its best features
How The West Was Won
The inside story ofRockstars biggest, deepest, and most beautiful game to date
Ace Combat 7: Skies Unknown
The classic flight-sim action series propels itself into the future
A Better Tomorrow
Microsoft heads to XO18 to celebrate Xbox One – but reveals its gaze is fixed on the future
State Of The Onion
Yoshiro Kimura peels back the layers of his studio’s wonderfully eccentric catalogue.
The Light Keeps Us Safe
Big Robot goes dark with a scary, stealthy survival adventure.
Storm Divers
Arcade lives on in Housemarque's familiar-feeling battle royale.
Small Talk
It’s your party and you’ll cry if you want to.
My Favourite Game Niamh Houston
The chiptune artist on Game Boy wizardry, perfectionist tendencies and the game that expanded her world.
League Of Their Own
How Private Division is staking a claim for ‘the new middle’ with two of 2019’s most adventurous new games.
Sayonara Wild Hearts
Simogo returns with its boldest, poppiest game so far.
Turbulenz
How a group of EA veterans turned Minecraft into an MMO.
Halo: Reach
How Bungie went back to the beginning for its Halo swansong.
Call Of Duty: WWII
Black Ops IIII’s scavenger hunt approach to game design, cherry-picking elements from its peers, is not without Call Of Duty precedent.
Trigger Happy
Shoot first, ask questions later.
Hold To Reset
Building a new game, a new studio and a new life from the ground up.
Marvel's Spider-Man
Going under the mask with Insomniac’s long-in-the-making web-slinger.
ORI And The Will Of The Wisps
Moon Studios goes into all the Ori details of making a potential classic.
Fist Of The North Star : Lost Paradise
Sega’s daft Kenshiro/Kiryu mash-up goes global.
The Making Of... Tetris Effect
How Sunday drives, long baths and desert raves saw a classic puzzle game reborn
Invisible Inc.
How an indie spy game made turnbased tactics relentlessly exciting
Days Gone
We have played longer open-world games than this, but nothing quite so aggressively drawn-out
Planet Zoo
Frontier turns its tech to lions and tigers and bears, oh my
Pacer
R8’s anti-grav racer gets back on track
My Favourite Game Denis Karimani
The artist known as Remute on making music with Sega Mega Drives and the enduring appeal of retro games
Dream Reality Interactive
How a group of SingStar and VR veterans are finding inspiration beyond games