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Virtual production specialist
We caught up with motion capture supervisor Jennifer McSpadden, who talked us through her working day
Philips 498P9
THE BIGGEST ULTRA-WIDE SCREEN SIZE DELIVERS INCREDIBLE DESKTOP SPACE
CREATE STRIKING STYLISED SCENES WITH TOON SHADING
Amir Zand takes you through a simplified way to set up your scene and texture your geometries with toon materials
Dell UltraSharp 40 Curved WUHD Monitor U4021QW
MORE VERTICAL RESOLUTION, MORE FEATURES AND OUTSTANDING PRODUCT QUALITY MAKE THE HIGH PRICE EASIER TO SWALLOW
USE KATANA FOR LOOKDEV AND LIGHTING
A quick and easy guide to getting started in Foundry’s Katana, and how to utilise this powerful tool in your own projects
Vyper FDM 3D printer
HARDWARE REVIEW
Mark your calendars, Trojan Horse Was a Unicorn returns!
André Luís, founder of THU, talks this year’s event, featuring six action-packed days filled with exciting opportunities designed to inspire and foster your creativity
INTERGALACTIC PRISON BREAK
Trevor Hogg learns how Milk VFX assisted a group of escaped convicts in the Sky series Intergalactic…
CATCH A CREATIVE WAVE
3D World takes a journey above and below water as Pixar shares insights into the creation of its new feature film, Luca
Stop-motion training in a digital world
3D World speaks with Mark Simon Hewis, head of department at Aardman Academy, as he develops its training for people passionate about stop-motion
HOW DO I MAKE SURE I AM USING THE CORRECT COLOUR IN A RENDER WHEN WORKING WITH CLIENTS?
Despite the inherent complexity of all the tools and skills a 3D artist has to master, ironically one that would appear simple – working with clients – is probably the hardest to get right.
HOW DO I CREATE A STYLISED STONE MATERIAL IN BLENDER?
There are many ways to create a stylised stone material, the most common of which is the use of textures and in this article, I will show you how to create a stylised stone material using just two and a half textures and some default nodes.
PURE4D: Game-changing facial animation
PURE4D delivers world-leading facial animation by combining DI4D’s proprietary 4D facial capture technology with cutting-edge machine learning
AMD Radeon Pro W6800
The AMD Radeon Pro W6800 meets the pace of development in GPUs, which is rapid to say the least, with a new generation coming hot on the heels of the previous one. This latest workstation graphics card has upped the ante in some significant ways, in a bid to dominate the arena.
blue zoo
Part three of our in-depth series on Blue Zoo focuses on animating for storytelling amidst the realities of production at an animation studio
Adobe Substance Collection
Software Review:
THE LOST ISLAND
This futuristic environment took freelance concept artist Fabio Montorzi just a couple of days to complete. “My intention was to create that feel between real and cartoonish, because I intensely loved the anime from which I drew inspiration – Conan, The Boy In Future from Nippon Animation in 1978,” Montorzi tells 3D World. “I particularly enjoyed trying to achieve that result.”
THE PENGUIN ELECTION DAY
This impressive fan art of Batman’s nemesis The Penguin took freelance character artist Sebastian Ramos around three months to complete. Ramos comes from a family of artists: his mother is a painter, his father an illustrator and his brother a graphic designer. “They always support me throughout the creation of a project,” he says, “from the initial block to the final composition, spending moments with them discussing the project is what I enjoy the most.”
Our top five Oculus Quest games
James Burrows, technical director at Immersive Studios, takes a look at the best VR games to try at home
TRANSFORM A QUICK CONCEPT INTO AN AMAZING FINAL RENDER
Scott Denton breaks down his character creation process, from initial concept to stunning final render
UTILISE AI TOOLS WITH NVIDIA AND NOTCH
Discover how the easy-to-use Virtual Background and Body Tracker tools can enhance your visual effects workflow
TALES FROM THE DEEP
“The scene is a composite of hard-surface objects made in Maya, some scanned materials and textures with organic surfaces in ZBrush, tied together in Substance Designer with complementary texturing,” he continues.
DESIGN A HOME OFFICE WITH VECTORWORKS
Vectorworks, Inc. shares how to embrace 3D modelling for home office design
CAVEWOMAN
This charming cavewoman sculpt was created for CGMA’s ‘Stylized Characters in 3D’ course with mentor Hannah Kang, and is based on a concept by illustrator, animator and video game concept artist Philippe G. Ramsay. 3D artist Camilla Scala spent the eight-week duration of the course working on the character.
Branch out with Houdini
Mojtaba Oriuee, creator of the Houdini plant growth toolkit GrowInfinite, answers our questions about the tool development process and his inspirations
BLUE ZOO: #2 DEVELOPING SHOWS AND UNIQUE LOOKS
Part two of our series on Blue Zoo looks at the art of developing animated shows and creating unique visuals
Create An Epic Scene In Cinema 4D
Mondlicht Studios take us through the pipeline of a key shot in ‘Elevation’ – a project created for the Motion Design Awards
How To Achieve The Perfect Real-Time Key
Produce fantastic results with the Notch Chroma Keyer with this easy step-by-step guide
Bring Your Unreal Environment To Life
Develop your skills in real-time graphics and keep up with the industry!
Heights, camera, action
Elliott Mulhall, production artist at Immersive Studios, gives his top tips for capturing the best drone footage