CATEGORIES

WHITE PAPER GAMES
Edge

WHITE PAPER GAMES

Ten years of ambition, mistakes, and learning from them

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8 mins  |
April 2022
THE EVIL WITHOUT
Edge

THE EVIL WITHOUT

Ghostwire: Tokyo rediscovers a haunted city as Tango Gameworks moves beyond survival horror

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10+ mins  |
April 2022
Sifu
Edge

Sifu

It strives to replicate the feeling of mastering an actual martial art, and that means doing it repeatedly

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8 mins  |
April 2022
Pokémon Legends: Arceus
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Pokémon Legends: Arceus

While it skews a little older, we’re hardly in gritty reboot territory. Rather, we return to an old stomping ground

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5 mins  |
April 2022
OlliOlli World
Edge

OlliOlli World

It can reach ferocious speeds, demanding dozens of inputs within a few moments of play

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4 mins  |
April 2022
ON DECK
Edge

ON DECK

Is Valve’s handheld PC ready to change the world?

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10+ mins  |
April 2022
Horizon Forbidden West
Edge

Horizon Forbidden West

There cannot be many games that aged almost as instantly as Horizon Zero Dawn. Here was a handsomely realised open-world adventure, with a vibrant, expansive and well-realised setting and an absorbing story that married grand stakes with a journey of personal discovery.

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10+ mins  |
April 2022
Dying Light 2: Stay Human
Edge

Dying Light 2: Stay Human

There’s a deflated feeling, usually associated with the penultimate episode of a pot-luck Netflix miniseries, that comes once you realise you’re no longer in narratively safe hands.

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10+ mins  |
April 2022
AUTOMATIC FOR THE PEOPLE
Edge

AUTOMATIC FOR THE PEOPLE

Exploring the rise of the factory sim genre – and what it says about automation in our own lives

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10+ mins  |
April 2022
THE ANACRUSIS
Edge

THE ANACRUSIS

This successor to Left 4 Dead risks getting lost in space

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6 mins  |
March 2022
SLITTERHEAD
Edge

SLITTERHEAD

Silent Hill and Siren’s director promises a completely new strain of action-horror

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6 mins  |
March 2022
Lost Odyssey
Edge

Lost Odyssey

How Sakaguchi’s clash of past and present created a true final fantasy

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8 mins  |
March 2022
PLAYED BY EAR
Edge

PLAYED BY EAR

From interactive podcasts to 3D RPGs: why the growing audiogame scene is demanding that you listen in

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10+ mins  |
March 2022
GTFO
Edge

GTFO

You’ll realise you have no healing items by default, friendly fire is lethal, and you have precious little ammo

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9 mins  |
March 2022
Final Fantasy XIV: Endwalker
Edge

Final Fantasy XIV: Endwalker

It pulls out all the stops, capping off its long-running story arc with all the grandeur a Final Fantasy can muster

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8 mins  |
March 2022
ONE MORE LEVEL
Edge

ONE MORE LEVEL

How Ghostrunner breathed new life into a Polish developer in need of a hit

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9 mins  |
March 2022
DARK SECRETS
Edge

DARK SECRETS

The exclusive inside story of Jumpship’s mysterious sci-fi adventure Somerville

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10+ mins  |
March 2022
COLLECTED WORKS JAKE SOLOMON
Edge

COLLECTED WORKS JAKE SOLOMON

The journey from underqualified graphics programmer to master strategist

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10+ mins  |
March 2022
Edge

Back to reality

Has waning hype freed VR to shift up a gear in 2022?

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6 mins  |
March 2022
Boss Encounter
Edge

Boss Encounter

A meeting with Hidetaka Miyazaki to discover the treasures of Elden Ring

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10+ mins  |
February 2022
STUDIO FIZBIN
Edge

STUDIO FIZBIN

From card tricks to juice shops: telling stories with one of Germany’s premier indies

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9 mins  |
February 2022
Frame Gride
Edge

Frame Gride

Mecha and fantasy mix in a forgotten but vital chapter of FromSoftware’s history

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7 mins  |
February 2022
A little knight music
Edge

A little knight music

From Green Greens to Grammys: the story behind an award-worthy Kirby remix

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5 mins  |
February 2022
Pocket universe
Edge

Pocket universe

The best way to play Game Boy games? That’s just the beginning for Analogue’s retro handheld

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4 mins  |
February 2022
Unreliable Narrator
Edge

Unreliable Narrator

Exploring stories in games and the art of telling tales

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4 mins  |
February 2022
THE MAKING OF... OXYEN FREE
Edge

THE MAKING OF... OXYEN FREE

How over 30 years of friendship, and a persistent love of ’80s cinema, culminated in a spooky adventure

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10+ mins  |
February 2022
Trigger Happy
Edge

Trigger Happy

Shoot first, ask questions later

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3 mins  |
February 2022
Valheim
Edge

Valheim

A progress report on the games we just can’t quit

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2 mins  |
February 2022
Year of reckoning
Edge

Year of reckoning

Reviewing another difficult 12 months across the game industry

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9 mins  |
February 2022
UNKNOWN WORLDS
Edge

UNKNOWN WORLDS

How perseverance – and chocolate-chip cookies – has kept the Subnautica studio afloat

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9 mins  |
January 2022